<!-- Label and Label Position --> <!-- Before --> <ion-item> <ion-labelposition="floating">Email:</ion-label> <ion-input></ion-input> </ion-item> <!-- After --> <ion-item> <ion-inputlabel="Email:"label-placement="floating"></ion-input> </ion-item> <!-- Fill --> <!-- Before --> <ion-itemfill="outline"shape="round"> <ion-labelposition="floating">Email:</ion-label> <ion-input></ion-input> </ion-item> <!-- After --> <!-- Inputs using `fill` should not be placed in ion-item --> <ion-inputfill="outline"shape="round"label="Email:"label-placement="floating"></ion-input> <!-- Input-specific features on ion-item --> <!-- Before --> <ion-itemcounter="true"> <ion-labelposition="floating">Email:</ion-label> <ion-inputmaxlength="100"></ion-input> <divslot="helper">Enter an email</div> <divslot="error">Please enter a valid email</div> </ion-item> <!-- After --> <!-- Metadata such as counters and helper text should not be used when an input is in an item/list. If you need to provide more context on a input, consider using an ion-note underneath the ion-list. --> <ion-input label="Email:" counter="true" maxlength="100" helper-text="Enter an email" error-text="Please enter a valid email" ></ion-input>
<!-- Label and Label Position --> <!-- Before --> <ion-item> <ion-labelposition="floating">Email:</ion-label> <ion-input></ion-input> </ion-item> <!-- After --> <ion-item> <ion-inputlabel="Email:"labelPlacement="floating"></ion-input> </ion-item> <!-- Fill --> <!-- Before --> <ion-itemfill="outline"shape="round"> <ion-labelposition="floating">Email:</ion-label> <ion-input></ion-input> </ion-item> <!-- After --> <!-- Inputs using `fill` should not be placed in ion-item --> <ion-inputfill="outline"shape="round"label="Email:"labelPlacement="floating"></ion-input> <!-- Input-specific features on ion-item --> <!-- Before --> <ion-item[counter]="true"> <ion-labelposition="floating">Email:</ion-label> <ion-inputmaxlength="100"></ion-input> <divslot="helper">Enter an email</div> <divslot="error">Please enter a valid email</div> </ion-item> <!-- After --> <!-- Metadata such as counters and helper text should not be used when an input is in an item/list. If you need to provide more context on a input, consider using an ion-note underneath the ion-list. --> <ion-input label="Email:" [counter]="true" maxlength="100" helperText="Enter an email" errorText="Please enter a valid email" ></ion-input>
{/* Label and Label Position */} {/* Before */} <IonItem> <IonLabelposition="floating">Email:</IonLabel> <IonInput></IonInput> </IonItem> {/* After */} <IonItem> <IonInputlabel="Email:"labelPlacement="floating"></IonInput> </IonItem> {/* Fill */} {/* Before */} <IonItemfill="outline"shape="round"> <IonLabelposition="floating">Email:</IonLabel> <IonInput></IonInput> </IonItem> {/* After */} {/* Inputs using `fill` should not be placed in IonItem */} <IonInputfill="outline"shape="round"label="Email:"labelPlacement="floating"></IonInput> {/* Input-specific features on IonItem */} {/* Before */} <IonItemcounter={true}> <IonLabelposition="floating">Email:</IonLabel> <IonInputmaxlength="100"></IonInput> <divslot="helper">Enter an email</div> <divslot="error">Please enter a valid email</div> </IonItem> {/* After */} {/* Metadata such as counters and helper text should not be used when an input is in an item/list. If you need to provide more context on a input, consider using an IonNote underneath the IonList. */} <IonInput label="Email:" counter={true} maxlength="100" helperText="Enter an email" errorText="Please enter a valid email" ></IonInput>
<!-- Label and Label Position --> <!-- Before --> <ion-item> <ion-labelposition="floating">Email:</ion-label> <ion-input></ion-input> </ion-item> <!-- After --> <ion-item> <ion-inputlabel="Email:"label-placement="floating"></ion-input> </ion-item> <!-- Fill --> <!-- Before --> <ion-itemfill="outline"shape="round"> <ion-labelposition="floating">Email:</ion-label> <ion-input></ion-input> </ion-item> <!-- After --> <!-- Inputs using `fill` should not be placed in ion-item --> <ion-inputfill="outline"shape="round"label="Email:"label-placement="floating"></ion-input> <!-- Input-specific features on ion-item --> <!-- Before --> <ion-item:counter="true"> <ion-labelposition="floating">Email:</ion-label> <ion-inputmaxlength="100"></ion-input> <divslot="helper">Enter an email</div> <divslot="error">Please enter a valid email</div> </ion-item> <!-- After --> <!-- Metadata such as counters and helper text should not be used when an input is in an item/list. If you need to provide more context on a input, consider using an ion-note underneath the ion-list. --> <ion-input label="Email:" :counter="true" maxlength="100" helper-text="Enter an email" error-text="Please enter a valid email" ></ion-input>
Indicates whether and how the text value should be automatically capitalized as it is entered/edited by the user. Available options: "off", "none", "on", "sentences", "words", "characters".
The color to use from your application's color palette. Default options are: "primary", "secondary", "tertiary", "success", "warning", "danger", "light", "medium", and "dark". For more information on colors, see theming.
If true, a character counter will display the ratio of characters used and the total character limit. Developers must also set the maxlength property for the counter to be calculated correctly.
Where to place the label relative to the input. "start": The label will appear to the left of the input in LTR and to the right in RTL. "end": The label will appear to the right of the input in LTR and to the left in RTL. "floating": The label will appear smaller and above the input when the input is focused or it has a value. Otherwise it will appear on top of the input. "stacked": The label will appear smaller and above the input regardless even when the input is blurred or has no value. "fixed": The label has the same behavior as "start" except it also has a fixed width. Long text will be truncated with ellipses ("...").
Set the legacy property to true to forcibly use the legacy form control markup. Ionic will only opt components in to the modern form markup when they are using either the aria-label attribute or the label property. As a result, the legacy property should only be used as an escape hatch when you want to avoid this automatic opt-in behavior. Note that this property will be removed in an upcoming major release of Ionic, and all form components will be opted-in to using the modern form markup.
If the value of the type attribute is text, email, search, password, tel, or url, this attribute specifies the maximum number of characters that the user can enter.
If the value of the type attribute is text, email, search, password, tel, or url, this attribute specifies the minimum number of characters that the user can enter.
A regular expression that the value is checked against. The pattern must match the entire value, not just some subset. Use the title attribute to describe the pattern to help the user. This attribute applies when the value of the type attribute is "text", "search", "tel", "url", "email", "date", or "password", otherwise it is ignored. When the type attribute is "date", pattern will only be used in browsers that do not support the "date" input type natively. See https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input/date for more information.
Instructional text that shows before the input has a value. This property applies only when the type property is set to "email", "number", "password", "search", "tel", "text", or "url", otherwise it is ignored.
The initial size of the control. This value is in pixels unless the value of the type attribute is "text" or "password", in which case it is an integer number of characters. This attribute applies only when the type attribute is set to "text", "search", "tel", "url", "email", or "password", otherwise it is ignored.
Works with the min and max attributes to limit the increments at which a value can be set. Possible values are: "any" or a positive floating point number.
The ionChange event is fired for <ion-input> elements when the user modifies the element's value. Unlike the ionInput event, the ionChange event is not necessarily fired for each alteration to an element's value.
Depending on the way the users interacts with the element, the ionChange event fires at a different moment: - When the user commits the change explicitly (e.g. by selecting a date from a date picker for <ion-input type="date">, pressing the "Enter" key, etc.). - When the element loses focus after its value has changed: for elements where the user's interaction is typing.
ionFocus
Emitted when the input has focus.
ionInput
The ionInput event fires when the value of an <ion-input> element has been changed.
For elements that accept text input (type=text, type=tel, etc.), the interface is InputEvent; for others, the interface is Event. If the input is cleared on edit, the type is null.